• gonzus 2 minutes ago

    Lacking support for structs, I think this is too minimalistic to be called "a C compiler".

    • mati365 an hour ago

      Oh, it looks like my X86-16 boot sector C compiler that I made recently [1]. Writing boot sector games has a nostalgic magic to it, when programming was actually fun and showed off your skills. It's a shame that the AI era has terribly devalued these projects.

      [1] https://github.com/Mati365/ts-c-compiler

      • xorvoid an hour ago

        I may be the author.. enjoy! It was an absolute blast making this!

        • veltas an hour ago

          This is very nice. I'm currently writing a minimalist C compiler although my goal isn't fitting in a boot sector, it's more targeted at 8-bit systems with a lot more room than that.

          This is a great demonstration of how simple the bare bones of C are, which I think is one reason I and many others find it so appealing despite how Spartan it is. C really evolved from B which was a demake of Fortran, if Ken Thompson is to be trusted.

          • JamesTRexx an hour ago

            Would and how much would it shrink when if, while, and for were replaced by the simple goto routine? (after all, in assembly there is only jmp and no other fancy jump instruction (I assume) ).

            And PS, it's "chose your own adventure". :-) I love minimalism.

            • SAI_Peregrinus 13 minutes ago

              What fancy jumps are present in assembly depends on the CPU architecture. But there are always conditional jumps, like JNZ that jumps if the Zero flag isn't set.

            • einpoklum an hour ago

              An interesting use case - for the compiler as-is or for the essentiall idea of barely-C - might be in bootstrapping chains, i.e. starting from tiny platform-specific binaries one could verify the disassembly of, and gradually building more complex tools, interpreters, and compiler, so that eventually you get to something like a version of GCC and can then build an entire OS distribution.

              Examples:

              https://github.com/cosinusoidally/mishmashvm/

              and https://github.com/cosinusoidally/tcc_bootstrap_alt/

              • teo_zero 42 minutes ago

                It would be interesting to understand what non-toy programs can be coded in this subset of C. For example, could tcc be rewritten in this dialect?

            • sanufar 2 hours ago

              The way hashing is used for tokens and for making a pseudo symbol table is such an elegant idea.

              • fix4fun an hour ago

                I think the same. Really nice project and good trick with hashing tokens.

                PS. There left 21 bytes (21 * 0x00 - from 0x01e0 to 0x01fd). Maybe something can be packed there ;)

              • mojuba an hour ago

                Compare that to the C compiler in 100,000 lines written by Claude in two weeks for $20,000 (I think was posted on HN just yesterday)

                • vidarh 11 minutes ago

                  It's a fun comparison, but with the notable difference that that one can compile the Linux kernel and generate code for multiple different architectures, while this one can only compile a small proportion of valid C. It's a great project, but it's not so much a C compiler, as a compiler for a subset of C that allows all programs this compiler can compile to also be compiled by an actual C compiler, but not vice versa.

                • SeanSullivan86 19 minutes ago

                  Why is it called a C Compiler if it's a subset of C?

                  • riedel 2 hours ago

                    Beautiful, but make sure to quickly add 2023 to the title.

                    Discussed at the time: https://news.ycombinator.com/item?id=36064971

                    • NooneAtAll3 an hour ago

                      > I wrote a fairly straight-forward and minimalist lexer and it took >150 lines of C code

                      was it supposed to be "<150"?

                      • owalt 40 minutes ago

                        They're saying the naive implementation was more than 150 lines of C code (300-450 bytes), i.e. too big.