Great video. A new game engine powered by SDFs is the sort of thing I want to find out about. Not the next game in a long running franchise that looks the same as all the others that preceded it. One for the from-scratch game dev nerds like myself!
Really impressive work. He covers it at the end, but being able to create tunnels into terrain, walk through them and then make the terrain disappear. Or make holes in the ground and move them around to suck items in. Or dynamically erase or add to any terrain in real time. A lot of interesting gameplay opportunities here and surprisingly performant!
The physics engine mentioned towards the end, Jolt Physics [0] is used in the frankly blockbuster games Horizon: Forbidden West and Death Stranding 2 and yet opens its description with
> Why create yet another physics engine? Firstly, it has been a personal learning project.
which is really rather wonderful and inspiring to see.