• butz 4 days ago

    What translation quality can be expected form such "tiny" model, especially for older games with text only in hiragana? Is there any context memory, or is each sentence translated as standalone?

    • butz 4 days ago

      I'll answer to my own question with one fine translation: "It's called a pine tree, and it's a pine tree. It's a pine tree. It's a pine tree. It's a pine tree." Hint: original text had no mention of pine trees. All jokes aside, some sentences were translated correctly and, most important, with only about 1s of delay on CPU.

    • surrTurr 4 days ago

      Related - this one also works with manga: https://github.com/SethRobinson/UGTLive

      • TehCorwiz 4 days ago

        Looks like the main difference is that UGTLive calls out to Gemini. This one runs locally.

      • haunter 4 days ago

        I wonder how does it work with multi button multi menu games like Pro Yakyū Spirits

        • self_awareness 4 days ago

          > Inplace overlay on Wayland only works with fullscreen windows (Wayland's security model prevents knowing window positions).

          "Security is more important than usability. In a perfect world, no one would be able to use anything!"

          • darcien 4 days ago

            Nice, I wonder how the banner would work for menu or any complex screen that's not a single sentence.

            In the past, I've used MORT to play some Japanese MMO game. In-place overlay makes it easier to actually play the game instead of doing dictionary lookup on the side.

            These days I stopped using realtime translator and just embrace the slow pace of learning these languages while enjoying the game story.

            MORT: https://github.com/killkimno/MORT

            • kalind 4 days ago

              Nice! I wrote a script similar to this that triggers when I take a screenshot with Flameshot, OCR's the screenshot using an API and opens web page with the OCR'd text. I prefer to use a Japanese to Japanese dictionary when possible which I have as a browser extension (yomitan). I like that this approach doesn't require an external API.

              • lunias 3 days ago

                Awesome stuff. +100 cool points for using a local model

                • terrycody 3 days ago

                  Not techy at all, may I ask how to run it on windows 10/11?

                  • terrycody 3 days ago

                    And does it work when you running an amulator inside windows OS?

                  • 999900000999 4 days ago

                    Very very cool!

                    I imagine this is more for turn based games though.

                    • bitxbitxbitcoin 2 days ago

                      Need one but for Chinese!

                      • undefined 4 days ago
                        [deleted]