I really needs more benchmarks, especially decompression time. Also the sizes are interesting for very small images, but for real images, there are maybe better lossy variants:
nz_scene - PEP = 73.542 bytes,
lossy-PNG = 43.557 bytes,
lossy-WEBP = 26.654 bytes,
lossy-mozcjpeg = 15.716 bytes
So it's not about filesize here, it must be decompression speed.The creator says that the PEP image format is meant for small, limited colour images and of course it does lossless compression.
Thanks for making that clear. But is it worth the hassle?
https://nigeltao.github.io/blog/2021/fastest-safest-png-deco...
PNG decoding seems to be fast enough:
tree1 - PEP = 0.412 ms PNG = 0.25 ms
font - PEP = 0.602 ms PNG = 0.663 ms
nz_scene - PEP = 32.121 ms PNG = 3.069 ms
Anyway, PEP is interesting!I don't see any hassle, really. It's just another image format: good for some use cases, bad for others. No one file format is perfect. It was interesting enough for me to give it a couple of hours to implement a cli and add support to my pixel app.
If someone makes a presentation about this format, it will be a PEP talk.
</philosoraptor>
I've put together a quick CLI for macOS and a very naïve benchmarking suite to see what the gains are like. Compared to optimised PNG, it's worse most of the time but the interesting thing is when it is better. I'm not sure there's a hard and fast rule, at least not that I've found so far.
Link?
pepr on GitHub https://github.com/gingerbeardman/pepr (macOS-only)
Also I posted some results earlier today: https://twitter.com/gingerbeardman/status/195993422257285161...
And I already added support to my pixel art app, Dottie, just for kicks https://twitter.com/gingerbeardman/status/195998796230676915...
Endesga is always cooking up something interesting.