• tuyguntn 5 days ago

    > 100% static HTML/JS app.

    > under 300 LOC

    > "Do nothing" button

    WTF mf, why are so many lines and fancy tech for do nothing button?

    • tuyguntn 5 days ago

      You forced me to stand up and write the code. Here is your cross-platform desktop app in 10 lines, pretty sure others can do better than me:

          package main
          import (
           "fyne.io/fyne/v2/app"
           "fyne.io/fyne/v2/widget"
          )
          func main() {
           w := app.New().NewWindow("One Button App")
           w.SetContent(widget.NewButton("Do Nothing", func() {}))
           w.ShowAndRun()
          }
      • dingnuts 5 days ago

        You only need two Tcl statements, shown here on one line for the sake of this pissing contest:

        button .b -text "Do Nothing" -command {exit}; pack .b

      • sebastiennight 5 days ago

        Last week we had an entire game of DOOM in a QR code... I think someone can get us "Do nothing" in less than 300 lines of code.

        • chrisbuc 5 days ago

          I'm sure someone can get it smaller than this (save as .html)

            <input id="i">
            <button onclick="l.textContent='Now do '+i.value">Do This</button>
            <button onclick="l.textContent='Do nothing'">Do Nothing</button>
            <label id="l"></label>
      • undefined 5 days ago
        [deleted]
      • kristianc 5 days ago

        “And it's fucking useless” would have at least been honest

        • titaphraz 5 days ago

          I click "Download the App" and fuck all happens. How the hell did you fuck up that simple app?

          • cAtte_ 5 days ago
            • titaphraz 5 days ago

              Yikes! Sorry!

              • dang 4 days ago

                Yikes indeed! we'll move it thither

                (Thanks for watching out for a fellow user! This would have sent the mods awry otherwise...)

              • adnjoo 4 days ago

                That was intentional. The real download was the silence you felt inside.

                • titaphraz 4 days ago

                  There is never silence. Software buttons can do two things, a) what they say they do, or if not, b) trigger my rage response right away.

              • Illniyar 5 days ago

                This is clickbait. The app does two things, there's a do nothing and a do one thing button. That's TWO things, not one. One thing would be ONE button.

                0 star review. Developer should be ashamed of himself and should never ever build another thing ever again.

                • BLKNSLVR 5 days ago

                  You're doing it wrong. Counting doing nothing as something is incorrect.

                  Doing nothing counts as not a thing and doing a thing counts as one thing, which is what it says it does.

                  It may have two dot points, but only one of them is something.

                  If I tell my wife I was busy all day because I was doing nothing, she would say you did not get one thing done today, and she would be right.

                  • sebastiennight 4 days ago

                    Well if the only thing you did was nothing, that would be one thing, but you also said you were busy all day, which is a whole other thing.

                • antisthenes 4 days ago

                  The ultimate irony, of course, is that you turned something that 100% did not need to be an "app" into an app.

                  But good job nonetheless.

                  • JSR_FDED 5 days ago

                    I’m not happy with the learning curve. Can we get an onboarding self-guided tour upon first use?

                    • adnjoo 5 days ago

                      Absolutely. We’re currently designing a 12-part onboarding flow using AI-powered nudges, a contextual chat assistant, and an animated raccoon mascot named Doofy. ETA Q3 2026.

                      In the meantime, please feel free to explore the button at your own pace.

                      • JSR_FDED 4 days ago

                        Please don’t do a half-assed job. If you’re not adding Gamification, don’t bother with the rest either.

                        • adnjoo 4 days ago

                          Half-assed? Sir, this is a zero-ass product. That’s the whole point.

                    • tgdn 5 days ago

                      The website doesn’t work on mobile

                      • j3s 5 days ago

                        honestly this joke is pretty played out at this point - you need to put more distance between your app & the initial idea, otherwise it feels a little too much like a soulless rehash / pale clone of the original.

                        • undefined 5 days ago
                          [deleted]
                          • titaphraz 5 days ago

                            Lord jesus fucking christ. I love this motherfucking shit.

                            • adnjoo 4 days ago

                              Finally, someone gets it. It’s not an app. It’s a vibe engine.

                            • almosthere 5 days ago

                              Yeah also I'm really tired of lazy takes on a concept for a joke.

                              • dogman123 5 days ago

                                I thought the era of gratuitous cursing was behind us. Oh well.

                                • undefined 5 days ago
                                  [deleted]
                                  • mattdeboard 5 days ago

                                    frick no it's not