« BackTetris in PostScriptgithub.comSubmitted by beefburger 4 days ago
  • beefburger 4 days ago

    I've just implemented Tetris in PostScript, pushing the limits of a document-processing language to run a realtime game. It works in GhostView on macOS.

    * 600 lines / 10 KB * 69 different PostScript operators, no external libs * Realtime input, direct drop, increasing speed levels * 7-tetrimino random bags * Nintendo-style scoring and high score tracking

    This project builds on my earlier experiments with PSChess and PSSokoban.

    It show that PostScript is a lightweight, expressive, and surprisingly interactive programming language. A perfect tool for hacking on unexpected platforms.

    • yodsanklai 14 hours ago

      Cool! I didn't know that postscript supported interactive content. I thought the code would be generating the document and that's it.

      • cenamus 9 hours ago

        PS was actually used for OS graphics multiple times (with more adaptions of course)

        https://en.m.wikipedia.org/wiki/Display_PostScript

        • hamburglar 9 hours ago

          Yes but using raw postscript in this perverse way to get interactivity is truly inspired. My hat is off to the author.

      • hamburglar 9 hours ago

        Well, it really doesn’t. This uses a clever hack where you write the input to a text file that the PS program is continuously reading. Very cool.

    • redbell 3 hours ago

      Somehow, this reminds me of Tetris in a PDF: https://news.ycombinator.com/item?id=42645218

      • WCSTombs 8 hours ago

        This is very cool! To run this on a modern Linux, install Ghostscript and run it like this:

            gs -dNOSAFER tetris.ps
        
        In another terminal in the same working directory, run the command it gives in the source file:

            stty raw -echo; cat >> t.txt
        
        Keep the second terminal focused for your keyboard inputs. I don't know if there's an elegant way to quit, but I just close the Ghostscript window and kill the second terminal.
        • cafeinux 10 hours ago

          In two weeks we'll see "Doom in PostScript" pop on the homepage.

        • zzmmm 11 hours ago

          Anyone remember NeWS - Network extensible Window System? It was built in Postscript.

          http://dev.rsnous.com/dewdrop/executive/

          • pjmlp 6 hours ago

            I surely do, all my favourite UNIXes went the extra mile to not be yet another clone, embraced better GUI development approaches, and additional userspace stack.

            Unfortunately only one of them survives to this day.

          • codr7 15 hours ago

            It's actually a pretty cool language, a forthy lisp/lispy forth.

            • bobajeff 12 hours ago

              This is pretty neet. Tried running it with ghostscript under Linux and it crashes pretty much after the first tetromino falls a square.