• shawn_w 3 days ago

    I remember a version of Doom where each mob represented a process; believe shooting them with different weapons sent different signals.

  • hoppp 2 days ago

    I love it. My filesystem is a dungeon anyways, lets fill it with enemies to fight.

    • Reticularas 3 days ago

      Extremely clever concept

      • oaiey 3 days ago

        It is funny how our industry struggles with effort affordable user interface toolkit.

        Aside of that: cool game