• furyofantares 6 minutes ago

    I don't mind subscriptions at all, I pay for tons of them and am happy with them, but it's egregious to me that this would be a subscription.

    • Osiris 7 hours ago

      This is really a Bluetooth issue. The same happens with any headphones that have a mic on any OS.

      When Bluetooth mode is switched from Headphones to Headset (with mic), only much lower quality audio codes are used.

      Does anyone know if Bluetooth 6 adds support for higher quality codes for Headset?

      It's a big issue, in my opinion.

      • viraptor 6 hours ago

        It was a Bluetooth issue years ago. Now it's only an Apple issue where it can't use a more decent codec. On Linux you can choose the mSBC codec and get decent two-way quality on a modern headset.

        • jshier 5 hours ago

          Regardless of codecs, don't all Bluetooth headsets switch to mono I/O when the microphone connects? I find that to be a much bigger quality hit than the encoding.

          • iknowstuff an hour ago

            idk man airpods do switch to an AAC variant called AAC-ELD for bidirectional audio but thats still compressed to hell. better than SBC but not as good as unidirectional AAC.

            I had high hopes for BLE Audio but that seems to be stalled

            • andrewoneone 3 hours ago

              It’s sometimes still an issue on windows but besides advertising the headset audio device most good headsets will create one or more additional audio devices that support high quality input and output.

            • DidYaWipe 2 hours ago

              Sounds more like a shitty-software issue. The Shazam function should turn the Bluetooth mics off after the song is identified. Why does it just leave them on?

              Isn't that obvious, or is there some aspect to this I'm not aware of (I care about sound quality, so I don't use AirPods)?

              • ClassyJacket 37 minutes ago

                Why is Bluetooth so bad? This, plus the literal second of latency to my car's speakers.

                All these problems are solved by headphones with proprietary wireless dongles and they work great, so why can't Bluetooth incorporate those improvements so we can get them on other devices than desktop PCs?

                • shiroiushi 29 minutes ago

                  Also, wireless subwoofers (that come on many consumer TV speaker systems these days) don't have this latency problem either. You just plug them in and they sync to the system and work transparently. They can't have any noticeable latency, or else the bass would be out-of-sync with either the rest of the audio, or if they slowed down the audio to account for latency, then all the sound would be out-of-sync with the video you're probably watching with it.

                  • therein 6 minutes ago

                    We currently have Bluetooth headphones in the market that are not even using the current spec/API properly. For some of them, the hardware is perfectly fine, if they did use the API correctly, the experience could be almost as good as AirPods are on OSX.

                  • chem83 6 hours ago

                    Samsung phones paired with Samsung earbuds also, on paper, support high-quality audio for calls.

                  • djxfade 11 hours ago

                    Couldn't I just make an aggregate audio device which uses the mic on my MacBook Pro, and speakers of the AirPods?

                    • tomduncalf 10 hours ago

                      You don’t even need it to be as complex as that, I just have an aggregate device which only has the MacBook microphone input enabled and no outputs, then you set this as your _input_ device in Sound preferences, but leave the output device as is.

                      It’s easy to create the aggregate input device, go to the Audio MIDI Setup app, in the audio window click the plus in the bottom right and choose “new aggregate device”, then tick MacBook Microphone on the right. Then to System Preferences > Sound > Input and assign this new “virtual” device as your input device. (You can rename it if you want)

                      Now your Mac will automatically switch audio output source as usual, but the input remains locked to the microphone so you don’t get this annoying problem.

                      • metafunctor 7 hours ago

                        I was excited to try this, since I'm a bit tired of selecting the input manually multiple times per day. Unfortunately, connecting AirPods automatically switches the input to them, regardless of the previously selected input device, whether it's an aggregate device or not.

                        • tomduncalf 5 hours ago

                          Hm let me double check on this tomorrow! It works with my Sony headphones (which also cause MacOS to go into bad audio mode when you eg launch Shazam) but not sure I have tried the same with AirPods. Unless I did something else to lock it to that device and I’ve forgotten… anyway I’ll check on my work machine tomorrow

                      • andiareso 10 hours ago

                        If you option click on the speaker icon in the menu bar, you can select which input to use. Takes a second and works instead of needing an aggregate device set up.

                        • 1727706962 11 hours ago

                          That's exactly what I do - An aggregate device (called 'Forced Onboard Mic') with only 'MacBook Pro Microphone' selected.

                          This is configured from 'Audio MIDI Setup.app'

                          Apps configured to use that as their input device then don't reconfigure themselves whenever a Bluetooth input device shows up.

                          I dont add output devices as I'm happy for that to flip between speakers/headphones - whatever is available.

                          • mh- 11 hours ago

                            That's a clever idea. I'm not in a position to try it right now, but would love to know if this works. I always use my AirPods + an external mic.

                            Also I haven't upgraded macOS to >= 13 yet on my personal laptop, so I can't use any of these apps.

                            • mrtksn 10 hours ago

                              That’s a good idea, I will consider it. Should check it how it works with AirPlay and continuity though. AirPods are not simple Bluetooth devices, strange things happen when connecting/disconnecting.

                            • car 3 hours ago

                              This is an interesting topic for a hearing aid user like me. For FaceTime and other calls on my computer or iPad/iPhone, I always physically switch from my Bluetooth hearing aids to AirPods, since the hearing aid microphone isn't that good for calls (other party has problems hearing what I say). Now, this could be a bandwidth issue. Apple Audio MIDI Setup shows the hearing aid microphone as an 8kHz/16bit mono input device, while the output is 2 channel 32-bit Float 44.1 kHz.

                              The switching is a bit of a hassle, since I have to remove and turn off my hearing aids (which I would only do in private anyway), before putting in the AirPods. And the reverse, after the call has ended.

                              Therefore, it would be very convenient if I could just switch to better input microphones, like the MacBook's. I'll give this a try.

                              If anyone knows if this is also possible on iOS, please leave a comment.

                              Edit: Thanks to other comments I've learned, that switching to another microphone is built into macOS.

                              • trial3 an hour ago

                                yes - user-controlled microphone switching is my #1 iOS feature request

                                i find it very frustrating i can’t use my airpods on calls at all with full fidelity audio using a wired or built-in iPhone microphone, even though lots of the time on long calls i’m pacing around holding my phone anyway

                                i’m speculating, but iirc apple did put a lot of thought into the design, placement, and noise cancellation for airpods that just might not have been done for your hearing aids. an 8kHz sampling rate can still reproduce frequencies up to 4kHz, which is much higher than you’re probably speaking!

                                if you’re on a laptop, maybe try recording the audio yourself with both to get a sense of how they might sound and what (macOS) combinations work best

                                • mrtksn 3 hours ago

                                  Great feedback, I should totally incorporate special needs features. Thanks for sharing.

                                • jjcm 4 hours ago

                                  Subscription discussions aside, if you're looking for more feature requests, one thing I'd love is the ability to completely disable audio input devices on OSX. It's something you can't do today. My monitor has an audio in, and shows up as a valid audio input, but there's no mic connected to it. Zoom loves prioritizing it as a device though every time I disconnect my microphone. Likewise other bluetooth headphone audio inputs. Would love the ability to completely remove those as an option in the sound settings.

                                • 1oooqooq 7 hours ago

                                  it's funny how lonux just show you the codec in a drop-down next to the volume control. kde users living in the future as always.

                                  • WanderPanda 7 hours ago

                                    You can just alt + click the audio options in the control center to select the input source

                                    • ctippett 6 hours ago

                                      Do I need this if I already use something like SoundSource[1] to manually set the input source that's not the AirPods microphone?

                                      [1] https://rogueamoeba.com/soundsource/

                                      • dawnerd 5 hours ago

                                        No, and this just proves to the OP you can charge for an app and not have it be a subscription and it still be a viable business.

                                      • jamesy0ung 2 hours ago

                                        I had no clue the drop on quality was due to bandwidth. I don’t have AirPods but it’s something interesting to look into

                                        • peterldowns 11 hours ago

                                          Can anyone explain why something like this is necessary on a Macbook, but when I use my airpods with my iPhone I seem to get high quality audio and microphone usage at the same time?

                                          • wolrah 9 hours ago

                                            > Can anyone explain why something like this is necessary on a Macbook, but when I use my airpods with my iPhone I seem to get high quality audio and microphone usage at the same time?

                                            Are you sure? How often does your phone have the microphone active while simultaneously continuing to play audio? When the mic is active on a phone it almost always pauses music or video or whatever you're listening to. At that point it can switch modes and then switch back when you're done and go back to music.

                                            On a PC (meaning the overall category of personal computers including Macs, not just a Wintel machine) there isn't that sort of integration. If you start a VoIP call with music going the music just keeps going, so the mode switch is obvious.

                                            • cstrahan 11 hours ago

                                              I believe it’s because macOS uses a worse audio codec: https://gist.github.com/dvf/3771e58085568559c429d05ccc339219

                                              • lxgr 10 hours ago

                                                I don't think the AirPods support anything better than mSBC for bidirectional audio on iOS either. (AAC and aptX are only unidirectional, and macOS already supports AAC and uses it for the AirPods.)

                                                But maybe iOS just uses the built-in microphone more often to avoid having to switch away from (high quality) unidirectional audio on Bluetooth?

                                                • kokada 10 hours ago

                                                  Considering it is Apple they could also be using a proprietary profile that side-steps this issue, especially since they created their own Bluetooth chip (Apple Hx). But again, I don't know if this is true or not since I don't have an iPhone to test.

                                                  • lxgr 10 hours ago

                                                    The second-generation Airpods Pro even do feature a custom low-latency audio codec, but it's apparently only used for the Vision Pro (which is a real shame, as it would be extremely useful for latency-critical things like playing rhythm games on iOS and macOS as well).

                                                    On the standards side, there's Bluetooth LE audio, which also offers very low latency, but that might actually require hardware changes (I believe there's reliance on some hardware layer changes).

                                                • kokada 10 hours ago

                                                  Not really, the main issue is the Bluetooth profile[1] here. HFP is the profile used for bidirectional (i.e.: when you're using both the headset and microfone) while A2DP is the profile for unidirectional audio (i.e.: when you're only listening). The main issue is that HFP uses a much worse codec than A2DP, that is optimised for voice and not music. Newer versions of HFP supports mSBC that is a simplified version of SBC (the main codec used in A2DP) that is better but still significantly worse than SBC (and SBC is not considered a good codec anyway).

                                                  However I can't really answer OP question. I am not sure how iPhone get a better sound quality if what OP is saying is true (I don't have an iPhone). What I know is that in Linux you can activate mSBC and this improves the quality a lot when using HFP profile, but it is still significantly worse than anything A2DP has to offer. I also think Android uses mSBC if available, but I am not completely sure.

                                                  [1]: https://en.wikipedia.org/wiki/List_of_Bluetooth_profiles

                                                  • mrtksn 10 hours ago

                                                    I believe this is the correct answer.

                                              • jccalhoun 7 hours ago

                                                I don't have a mac or airpods so maybe I'm missing some context but paragraphs 2-4 seem to be a digression and actively confused me as to what this does. I would suggest removing or rewriting them for clarity.

                                                • mrtksn 6 hours ago

                                                  Apologies for the bad writing, wrote everything at once and posted right away and looking back I see plenty of room for improvement.

                                                  The app simply sets the system default sound input/output device in a specific way depending on what’s connected. This fixes the sound quality degradation on Bluetooth headphones with mic. The issue arises when the computer tries to use the Bluetooth mic, in most cases it’s better to use the built it microphone anyway.

                                                • refulgentis 7 hours ago

                                                  This sounds like a great idea.

                                                  It's not a company unto itself -- you can't do subscription, do $3.99. There has to be some sheen of continued value generation on the producer side beyond maintenance and bug fixes to justify a subscription. Here, you're going for an impulse buy.

                                                  I highly recommend cutting down the word count for the description.

                                                  You want it to be a 10 second no-brainer, open link, read description, realize its well-founded and my $4000 MacBook Pro has a fundamental problem with my $200 headphones that I can solve immediately for ~nothing.

                                                  FWIW you lost my attention around here, though there is excess fluff throughout: "Since recently Shazam is built in into macOS and you can access it from the menubar to find songs, even with your AirPods on. It's fantastic, you should use it all the time."

                                                  In general, gotta be ruthless and cut everything out that isn't necessary. I don't care A) when Shazam was introduced B) I can use it even with Airpods on C) what you think of it D) what you think of how often I should use it. All you need is "You can hear the bug: with your AirPods on, play a YouTube video, then click Shazam in the macOS menu bar, then stop Shazam and unpause the YouTube video. How does it sound?"

                                                  You're not cutting it out because I don't care, you're cutting it out because you have about 10 seconds of attention if you're lucky, and if it runs out, you're done.

                                                  Note: I struggle with this 100% of the time :) key to understanding it more was realizing "I don't care" wasn't voiced in an aggressive way, like it would be in conversation. It meant "this was a sentence where I lost attention", and is a license to believe your message is 100% clear, in fact > 100 + x% clear and all you have to do is cut x% and you're optimal. Good position to be in.

                                                  • fkyoureadthedoc 5 hours ago

                                                    I'd use it if it was on SetApp, probably not something I'd pay a dedicated subscription for though.

                                                    • mrtksn 5 hours ago

                                                      If people like the app and use it regularly, I will try to get it into SetApp. It's something thats on my mind.

                                                    • felideon 11 hours ago

                                                      Congrats on building and launching the app. Building a little tool to solve a problem you have is great.

                                                      My only issue is that I'm mostly using the AirPods mic for meetings. I don't want to use my laptop mic because my impression is that it picks up too much background noise. AirPods do too, but I think less so?

                                                      • mrtksn 3 hours ago

                                                        Thanks for the feedback, I guess it depends on which AirPods and which Mac. AirPods Pro 2 are notorious and even my MacBook Air M1 has an order of magnitude better microphone and background noise wasn’t an issue for me. Whatever works best for you!

                                                        • freehorse 11 hours ago

                                                          The mic quality from my macbook is usually better for me than from headphones, but maybe it depends on the macbook.

                                                          • lxgr 10 hours ago

                                                            Also on whether you use it in clamshell mode (I believe the microphone openings are under the speaker grills), and on your habits during meetings – I like to walk around while talking.

                                                        • heraldgeezer 3 hours ago

                                                          OT but another reason why I got wired headphones for my desktop :)

                                                          • dmitrygr 6 hours ago

                                                            Subscription for an app that has no server component or ongoing costs? This is how you piss off someone to release a free version.

                                                            EDIT: seems someone already did long ago: https://github.com/milgra/airpodssoundqualityfixer

                                                            • replwoacause 11 hours ago

                                                              Nice job. Price seems fair to me. You’ve found a problem and fixed it. This crowd always bemoans paid (and closed source) things so I’ve come to largely tune that out because it’s just a given.

                                                              • organsnyder 11 hours ago

                                                                This seems like a $5/year app—not a $20/year one. Or, make it a one-time $10 charge; if future MacOS versions require significant work to keep it up to date, charge an upgrade fee.

                                                                • kllrnohj 4 hours ago

                                                                  This seems like a $5 app full stop, not per-year. There's ~zero ongoing costs involved, and bugfixes that justify renewed purchases would be keeping up with any OS breakages which realistically should be exceptionally rare, but definitely aren't yearly regardless.

                                                                  • diebeforei485 3 hours ago

                                                                    Annual macOS releases regularly make changes to the bluetooth stack and the sound stack.

                                                                    Additionally, there are always new Mac products as well as new AirPods products being released, and getting them working on new hardware has costs (including but not limited to acquiring that hardware).

                                                                    I find it extremely frustrating when apps stop getting updated and become abandonware because they relied on new customers to pay recurring bills (rent, groceries...) instead of relying on recurring payments from existing payments who derive value from their product.

                                                                    Everyone wants the price to be lower, which is fine, but saying that you don't want to pay on an ongoing basis but still want to receive ongoing updates is not fair.

                                                                • mrtksn 4 hours ago

                                                                  Thanks a lot for the kind words. I totally expected the backlash, let's see if I can get some customers and I can make them stay.

                                                                • solarkraft 11 hours ago

                                                                  This has been one of my fixations. That it‘s still an issue 20 years after Bluetooth audio has become a thing and 10 since telephony has become good quality is crazy to me.

                                                                  It has been a few years since LE Audio has standardized and a lot of digging has led me to the conclusion that it should support decent audio with multiple channels (as it‘s not artificially limited like the Hands Free Profile). I‘d have expected Apple to jump on this to finally solve this stupid issue once and for all, but … nope.

                                                                  I just want to listen to music while on a phone call. It’s not that crazy.

                                                                  • kokada 10 hours ago

                                                                    Yes, LE Audio is supposed to improve the situation in multiple ways (e.g.: lower latency, lower battery usage, multiple channels, etc) but sadly there is still no headset that supports LE Audio without hacks (e.g.: my wf-1000xm5 supports it but you need to flip a flag inside the app and it only works in specific devices and it also disables lots of features).

                                                                    • solarkraft 2 hours ago

                                                                      Crazy, eh? I‘d make good quality phone calls a selling point. After some conversations about this I’d wager that a non-trivial number of people at least knows this problem.

                                                                  • mplewis 6 hours ago

                                                                    I appreciate the effort but I’m absolutely not subscribing.

                                                                    • flashu 11 hours ago

                                                                      I have initially thought this piece of software is going to fix my AirPods Pro noise issue :)

                                                                      • Schnitz 6 hours ago

                                                                        Love the app but you lost me at “subscription”. I would totally pay for major upgrades when fixes are indeed needed, but not per month or year by default.

                                                                        • mrtksn 6 hours ago

                                                                          > I would totally pay for major upgrades when fixes are indeed needed, but not per month or year by default

                                                                          That's one model I like too and unlike one time payment for lifetime support, it's sensible. However, there's no straightforward way to implement it. How do you do it? Ship all the versions every time and show the user the latest version they have a license for? Ship a "shell" which will download the latest binary the user is licensed for? Disable new features for users who purchased the app some time linger than the introduction of the feature?

                                                                          I don't know, it adds a lot of complexity in the implementation, distribution, license management and working with Apple's rules.

                                                                          IMHO it's much more sensible to have a low monthly fee and use it as long as you like it.

                                                                          • lucideer 5 hours ago

                                                                            The best model I've seen for this is to simply charge for major version upgrades. It's totally at the developer's discretion what they put into any given major/minor/patch version so you can demarcate development in whatever way suits.

                                                                            • diebeforei485 3 hours ago

                                                                              This has several downsides:

                                                                              (1) If you purchased something just before the new version comes out, it feels like you got screwed over.

                                                                              (2) It requires a lot of new features be released at once for the new major version. This is actually more difficult to develop for vs releasing one feature at a time.

                                                                              (3) It makes planning and budgeting much more difficult, for users and for developers. If there is a bug (especially a compatibility bug for the latest annual version of iOS/macOS, or a security bug) affecting version N, version N-1, and version N-2, all will require bugfixes. This raises the cost of bugfixes. Not to mention potential bugs related to future physical AirPods products.

                                                                              (4) It leads to bloat from gimmicky new features being added to attract new customers.

                                                                              I'd much rather pay, say, $0.99 per month or $9.99 per year, and get regular compatibility and security updates, and know that this developer will not go out of business, compared to paying $50 for a product I might not actually use very long if it won't work on a new computer.

                                                                              If you want good software that gets regular updates, bugfixes, and compatibility updates, it's best time to pay for it on a regular basis.

                                                                            • dawnerd 5 hours ago

                                                                              Honestly what new features would realistically be added? These are those kinda utility apps that the end user should forget even exists. You do an update if a major OS version breaks it. Should be very low maintenance.

                                                                              20 bucks a year for something that toggle a mic input is very expensive.

                                                                              • mrtksn 5 hours ago

                                                                                >Honestly what new features would realistically be added?

                                                                                The features currently on my todo list if people keep using the app:

                                                                                1) Currently the profiles are for AirPods exclusively, add generic support for other Bluetooth headphones.

                                                                                2) Add support for custom profiles. For example some people might have many microphones and prefer different setups.

                                                                                3) Improve continuity support by detecting user leaving the computer. For example, the user might be on a call and get to the other room and in that case it would be appropriate to switch to AirPods mic.

                                                                              • wahnfrieden 6 hours ago

                                                                                The first one or per feature

                                                                              • olliej 6 hours ago

                                                                                I really feel this isn't the devs fault, it's a product of the accursed App Store payment model.

                                                                                The issues I see:

                                                                                * Devs can't make paid upgrades: to make a paid upgrade the options are a new app, except the security model for the apple app stores ties a lot of things to the app id, so a new app disconnects the user data from the old app. To keep the information tied together the "solution" is subscription or in app purchases (which also means you essentially have to have your app contain multiple versions embedded and you base what actually loads based on user purchases).

                                                                                * Devs can't do free trials: again the option are subscription or in app purchases.

                                                                                The alternatives are subscription or in app purchases, but there's no way for a user to distinguish an app that has those as a mechanism to support upgrades from a bait-and-switch app: As a result if an app is listed having either I generally don't consider installing it (esp. if it requires an initial payment) which is unfair to the reasonable devs but there are so many bait and switch apps nowadays (App Store review technically has a lot of value, but that this kind of BS is allowed remains a plague and substantially undercuts the benefits).

                                                                                • Vegenoid 6 hours ago

                                                                                  I do the same - if an app is "free" but has In-app purchases, I'll simply avoid it, even if I'd be willing to pay some price for it if it works. I don't have time to download every app, open it, and navigate to its pricing page to see how much it costs.

                                                                                  You should be able to see the name, description, and price of all the in-app purchases from the App Store.

                                                                                  • ZekeSulastin 5 hours ago

                                                                                    I’m not sure about the Mac OS side, but at least on iOS there’s a specific entry in the information section for in-app purchases that can be expanded into exactly that pricing list.

                                                                                    • cffntd 5 hours ago

                                                                                      But it's always listed as something like "Premium Features" or "Monthly Subscription." Those descriptions don't tell what I'm getting. So then it's usually download the app, try to figure out which are the premium features and which are baked into the app. It's a mess. And I get it, it's not really the dev's fault, but the system is completely broken.

                                                                                      • Vegenoid an hour ago

                                                                                        Well there you go! Thank you!

                                                                                    • nullindividual 6 hours ago

                                                                                      Affinity managed this just fine. Release the first version. Then the second version is a new product on the App Store.

                                                                                      Not complicated.

                                                                                  • happyopossum 10 hours ago

                                                                                    I'm not going to compare this to a cup of coffee, as that analogy has been beaten to death. What I will say is that $20/yr is far higher than many apps, that are much more complicated, do a a lot more, and are self sustaining businesses.

                                                                                    Why would anyone want to pay 2x for this compared to what a really good podcast app costs? Or 7x what a good gif manager costs?

                                                                                    This app doesn't even do anything that native macOS tools can do for you with 2 minutes of work (aggregate audio devices, or a bit of scripting), and literally saves you from one extra keypress and 2 clicks.

                                                                                    • sib 2 hours ago

                                                                                      Third this.

                                                                                      I know ~everybody hates Adobe, but I pay about $120 / year for Lightroom + Photoshop, which are way, way, way, way, way (I ran outta "ways") more complex to build and valuable to me as a user than this.

                                                                                      • golergka 7 hours ago

                                                                                        Second this. Would gladly pay a one-time $10, but $20 annually doesn't make any sense for an app like this.

                                                                                        • mikestew 7 hours ago

                                                                                          Add me to the list. I question some of the app subscriptions I do pay for, and those offer a ton more functionality for the same $20-ish dollars. This app doesn't even have a cloud server backing it, no way I'm paying a subscription at all for a utility app with no recurring infrastructure costs.

                                                                                          But to be more positive: I'd love to support an app like this, which I probably wouldn't even use that much these days; I just won't pay the current pricing.

                                                                                      • milgra 6 hours ago

                                                                                        I solved this problem six years ago although I quit apple since and you have to update/compile it for yourself : https://github.com/milgra/airpodssoundqualityfixer

                                                                                        • teruakohatu 5 hours ago

                                                                                          Thank you! Does the 2020 release binary not work?

                                                                                          • urbandw311er 6 hours ago

                                                                                            Excellent! Great job.

                                                                                          • simple10 7 hours ago

                                                                                            This is great! I've been needing a solution to this problem. However...

                                                                                            I would pay $20 one time for it. But a subscription is a deal breaker.

                                                                                            My guess is you'll make a lot more revenue by doing one time fees tied to a specific AirPod version. So each time I upgrade my AirPods, I pay a new one time fee instead of the subscription.

                                                                                            • truncate 6 hours ago

                                                                                              +1. As much as I realize that the developer may think their app is important enough for consumers to subscribe, from consumer perspective there are 30 other things that I would love to use -- which ask for subscription as well -- and I will probably subscribe to top 5-10 of those. Particularly $25/year is quite high for what it does, and it would definitely not make it to that list.

                                                                                              On the other hand perpetual license for $20 is something I would definitely consider. You can release V2 after 2-3 years and people can choose to upgrade if they find the value.

                                                                                              • simple10 6 hours ago

                                                                                                Fair points. I just think you'll make more charging a one time fee as most people won't want to do a subscription. Either way, I'm guessing it will be hard to make a full time income off a single utility app. But if you have plans for other related apps, then lowering the price of one app to use for lead gen to upsell to other apps seems to work pretty well for app devs.

                                                                                                Best of luck!

                                                                                              • mrtksn 6 hours ago

                                                                                                Thanks! Much appreciated.

                                                                                                Unfortunately I don't see how 20$ one time fee will works for such a niche app. After commissions and taxes $20 becomes $10.

                                                                                                Anywhere in the developed world the money required only to survive is at least 2000$, which means I will need to be selling 200 copies every month as long as the app exist only to get basic level of income and accumulating customers that I will have to support the years to come. What happens if the next year sales drop to 100 a month? It will become an abandonware and make me enemies or eat up all my time for nothing. Many years ago I purchased Halide and later it become a subscription app, I felt deceived and still hold grudge and I don't want to be that guy. It's subscriptions right away and have only the people who think that 2$ a month is a fair compensation for the service.

                                                                                                One time payment is either paying for abandonware, charity or scam. With subscriptions, it's a service. It's the best for everyone. Some people associate it with greed but I don't agree that expecting getting paid for work is greedy.

                                                                                                • crazygringo 6 hours ago

                                                                                                  > I will need to be selling 200 copies every month as long as the app exist only to get basic level of income

                                                                                                  First of all, it's probably an unrealistic expectation that a small utility like this should be able to provide you with a basic level of income.

                                                                                                  Second, in terms of pricing, you seem to be trying to make moral arguments about greed and scams here. But you should simply be realistic about the demand curve, and try to maximize your profit. If there are a lot more people who would buy this as a one-time purchase than as a subscription, you'll be losing money going the subscription route.

                                                                                                  • mrtksn 5 hours ago

                                                                                                    I'm not really interested in maximizing my profit, I simply don't want a burden. If people like it, use it then they pay for it and I take care of the app and if not the project dies off without me having to support potentially thousands of customers for years to come.

                                                                                                  • luuurker 5 hours ago

                                                                                                    Let me start by saying that I wish you the best of luck and success with the app.

                                                                                                    With this said, I have many subscriptions that "costs less than a coffee per month", to use a popular excuse. The problem is that I pay $3 here, $5 there, $7 for this, $10 for that... and when I add it all up, it's a lot of coffee, if you know what I mean. And at this point I don't see why I should pay for a program that will work without your intervention while I'm running this macOS version (or even across multiple macOS versions). I'm not using any of your resources/time or costing you any money.

                                                                                                    I completely understand that you want to be paid for your time if something breaks and you have to fix it, but you don't need a subscription for that. Some apps give you x years or x macOS updates for X dollars. After that, if you want a new update, you pay for another x years/pay for the latest major update (or something like that).

                                                                                                    If this used any server side stuff or required regular updates, then I would understand the subscription. As it is, it's a bit like Adobe software... I don't need it enough to pay for the subscription.

                                                                                                    • mrtksn 5 hours ago

                                                                                                      > ome apps give you x years or x macOS updates for X dollars. After that, if you want a new update, you pay for another x years/pay for the latest major update (or something like that).

                                                                                                      I know, I actually like that model too. It's just that there's no straightforward way to implement it. If Apple offered such model, I would pick it at heartbeat.

                                                                                                      Currently, such a thing will add so much needless implementation complexity to such a simple app. It's just too much of an effort for a side project-turned-commercial-product.

                                                                                                    • dijit 6 hours ago

                                                                                                      Are you implying that developing this software and maintaining it is a full time job?

                                                                                                      I'm not saying it's not, I'm actually curious.

                                                                                                      If it is indeed a full time job I don't think it's worth the time investment required to be perfectly honest. :\

                                                                                                      • mrtksn 6 hours ago

                                                                                                        It is a full time job even when you have a single user, you can't just get the payment deliver the app forget about it. It doesn't work like that, bugs happen the environment changes etc. People don't simply shrug and go buy a new software, they expect the thing get fixed.

                                                                                                        • dijit 6 hours ago

                                                                                                          But do you have to work on the program for forty hours a week or four?

                                                                                                          • mrtksn 6 hours ago

                                                                                                            How much do you think is my fair price? I will leave it here because it's weird to higgle on it. If I'm going to be "on call" I expect to get paid and I don't think this is greedy or unreasonable.

                                                                                                            • dijit 5 hours ago

                                                                                                              the going rate for a freelancer is $100/hr in my part of the world, but you can check your going rate.

                                                                                                              You can calculate your expected baseline yearly sales from this, based on how many hours you expect to work bugfixing and improving things on average per year.

                                                                                                              You can timebox the work- having a half-dozen services like this is exactly how Panic Inc. came to mass prominence.

                                                                                                              Everything depends on the actual amount of time you have to spend on the app, nobody is asking for minimum wage work, that's totally not fair; but perhaps expecting this single project to support you full time is unlikely.

                                                                                                              The upshot is that if you're more successful than your baseline, that's "profit", and it's unbounded.

                                                                                                              • mrtksn 5 hours ago

                                                                                                                I think you should just release an app that does just that at your rates.

                                                                                                                • dijit 5 hours ago

                                                                                                                  Who says I haven't?

                                                                                                                  • mrtksn 5 hours ago

                                                                                                                    Good for you then.

                                                                                                                  • dmitrygr 5 hours ago
                                                                                                                    • mrtksn 4 hours ago

                                                                                                                      Someone should put it on the AppStore or compile and release it for immediate download instead of demanding I give away my work and time for free. Everyone wins.

                                                                                                                      • dijit 4 hours ago

                                                                                                                        Nobody is demanding this.

                                                                                                                        I’d recommend stepping away for a while and coming back with fresh eyes. Imagine that we’re all being honest and not trying to bring you down- because genuinely we’re not.

                                                                                                                        There have been a lot of comments about the pricing, specifically the subscription, so its best to see what you can take from that. But that cant happen if you’re emotional about it because you will naturally be defensive and your mind wont let the constructive elements in.

                                                                                                                        • mrtksn 4 hours ago

                                                                                                                          Fair enough, maybe your are right and I get worked up on the backslash for subscriptions(though I totally expected that).

                                                                                                                        • dmitrygr 4 hours ago

                                                                                                                          I do not think anyone is demanding anything of you. They are offering feedback on your (IMHO) suboptimal pricing strategy. You have every right to disagree, ignore them, etc. But if you really feel that someone is demanding something, perhaps you should take a moment and cool off. I do not read any messages here as a demand on you at all.

                                                                                                                          • mrtksn 4 hours ago

                                                                                                                            Fair enough. But I won't be ever doing one time payment or freeware. If I abandone the app I will put open source it.

                                                                                                          • kllrnohj 4 hours ago

                                                                                                            > One time payment is either paying for abandonware, charity or scam. With subscriptions, it's a service.

                                                                                                            This isn't a service, though. It either does what it says, in which case why do I need to keep paying for it? Or it doesn't, in which case it's just like a warranty claim or similar. There's no ongoing expectations here. It's a product that you're charging service fees for, that's just completely out of whack.

                                                                                                            Like this genuinely would be better as "abandonware" (read: product) with a single $5-10 charge.

                                                                                                            • Flowsion 6 hours ago

                                                                                                              I can understand this logic, but does every app generate enough revenue to sustain a developer full-time? I would think that some niche apps are able to bring in solid revenue for the amount of work put in.

                                                                                                              I'm unsure how much time would go into general upkeep and management. Could some of the others suggestions here work, asking users to pay for future updates?

                                                                                                              I'm in the same camp as most of these users. I have this problem while using Discord and a game on STEAM (Counter-Strike). The mic quality is degraded heavily and I would be more than happy to pay a one-time fee. But I do not like adding too many subscriptions, no matter the cost, especially for apps that I could see myself requiring no serious updates unless I upgraded my physical products.

                                                                                                              • mrtksn 5 hours ago

                                                                                                                I don't expect it to generate full time job level income, all I expect it not be a burden.

                                                                                                                I used to make free apps, browser extensions and so on. Dropped everything because it becomes full time job and if its going to be a full time job I must be compensated accordingly.

                                                                                                                I'm no longer a teenager and my time is no longer paid by my parents. It's possible to have other business models where the software is "free" but on this particular case I don't see how it can be. Transcribe all the user audio and share it with advertisers? Please no.

                                                                                                                • Flowsion 4 hours ago

                                                                                                                  I completely agree that you must be compensated. I don't think anyone is telling you to share this for free, in fact, a lot of people are stating how they would be happy to pay for it.

                                                                                                                  It makes sense that a collection of apps, extensions, etc would become a full-time job that demanded full-time compensation. I think the disconnect people are having would be, how could a single app demand that?

                                                                                                                  Either way, it's your prerogative to do as you'd like with your app. I wish you the best of luck as it's a really neat sounding app.

                                                                                                                  • mrtksn 4 hours ago

                                                                                                                    I think whoever think that the price is not right should just not use it. Unfortunately the VC money that was flowing in last 20 years degenerated the expectation of everyone and once the investors begin recouping people begin talking abut "enshittification" but can't come around and pay for the services they use or not pay and not use.

                                                                                                                    This is not a VC funded project, this is something I made for myself and got the idea to put it on the AppStore.

                                                                                                                • olliej 5 hours ago

                                                                                                                  I think the issue these days is that so many VC funded companies give away products for free to essentially capture the entire market so no non-VC funded can compete with that, or numerous "free" (ad supported) or in-app-purchases funded competition (the ad supported ones frequently being just direct clones of other peoples work) force the purchase price down below the actual development cost.

                                                                                                                  People now believe apps should be free, or cheap enough that they don't cover the actual costs for people who are doing the actual development costs.

                                                                                                                  I'm not sure what the real path forward for developers in this environment - if you charge the necessary amount you're undercut by separately funded products or ad supported apps, if you charge a "competitive" amount you can't live off it, if you have a subscription that supports ongoing dev people say "I only want to pay a single time".

                                                                                                                  None of this helped when you then have asshole game devs that sell games for $100+, but then throw in constant in app purchases and DLC for basic functionality that used to be part of the game.

                                                                                                                  • mrtksn 4 hours ago

                                                                                                                    Oh I can't agree more.

                                                                                                                    When the VC money was sponsoring everything, everything's price has become free and today they are recouping their investment and people begin talking about "enshittification". Free(as on free beer) software was simply a predatory practice to shape the market in certain way and prepare it for exploitation.

                                                                                                            • SyncOnGreen 11 hours ago

                                                                                                              Same can be achieved in a few lines of Lua using Hammerspoon and hs.audiodevice API.

                                                                                                                  local builtinMicName = "MacBook Pro Microphone"
                                                                                                                  hs.audiodevice.watcher.setCallback(function(e) 
                                                                                                                      defaultMic = hs.audiodevice.defaultInputDevice():name()
                                                                                                                      if (e == "dIn " and defaultMic ~= builtinMic) then
                                                                                                                        local builtinMic = hs.audiodevice.findInputByName(builtinMicName)
                                                                                                                        builtinMic:setDefaultInputDevice()
                                                                                                                      end
                                                                                                                  end)
                                                                                                                  hs.audiodevice.watcher.start()
                                                                                                              
                                                                                                              It doesn't seem fair to pay $20 per year for this. I'd be fine with one time payment.
                                                                                                              • mrtksn 10 hours ago

                                                                                                                Cool solution! But have you actually tried it?

                                                                                                                Once you try it you may find out that for some reason sometimes it will revert back to AirPods mic. I filed a bug report for that, check it out: https://developer.apple.com/forums/thread/763583

                                                                                                                Therefore you will have to iron out the edge cases. Are the AirPods considered connected when you switch to your iPhone when using your Mac? Yes the continuity stuff.

                                                                                                                Also, you will have to actually maintain that script. That is, you will need to find a place for it where it lives and it’s not lost when upgrading the system etc.

                                                                                                                My app is for all the people who don’t want to deal with this and rather pay $2 a month to have it maintained and have someone they can report the issues they have and get them fixed.

                                                                                                                Anyway, I made the app for myself and decided to put it on the market to see what happens, so it’s alright to have a competition:) if it happens that this is the better solution I may just drop mine and use it.

                                                                                                                • jmarcher 10 hours ago

                                                                                                                  Yes, I have used a similar Hammerspoon script for nearly 10 years.

                                                                                                                  • SyncOnGreen 10 hours ago

                                                                                                                    Sorry if you felt attacked, it wasn't my point.

                                                                                                                    Congratulations on developing and shipping a fully-fledged product, I hope I'll help people in need of a "it just works" solution for this particular problem. Paying for it is of course justified, as you poured your time and knowledge to provide a fully working fix.

                                                                                                                    Since this is Hackernews, I shared how I approached this problem on my devices - I use Hammerspoon to script little parts of the system I don't like in macOS and audio device handling is one of them.

                                                                                                                    I use a more complex version that handles additional pain points, but the default input source changing has worked just fine for me for the last few years (with AirPods, Bose QC35 and regular wired headphones).

                                                                                                                    • IridescentMoon 3 hours ago

                                                                                                                      Is there any chance you could share the more complex version?

                                                                                                                      • mrtksn 10 hours ago

                                                                                                                        Oh you don’t have to be sorry, I genuinely liked your solution. I haven’t tried lua, looks much simpler than what I got with Automator for example!

                                                                                                                        I was expecting a backslash for not giving away for free, kind of enjoying it. Like the good old days when I was making free apps for the likes but this time I’m on the “dark side”

                                                                                                                    • SyncOnGreen 11 hours ago

                                                                                                                      The script can be extended with additional features like:

                                                                                                                      - fixing macOS balance bug (outputDevice:setBalance(0.5) on output device change)

                                                                                                                      - muting built-in speakers on headphones disconnect event

                                                                                                                      - pausing Spotify when external headphones are disconnected

                                                                                                                      • nathancahill 4 hours ago

                                                                                                                        I love Hammerspoon so much and love seeing snippets like this come up.

                                                                                                                        • DrammBA 11 hours ago

                                                                                                                          You could charge $10/year for this to compete with OP.

                                                                                                                        • alibert 6 hours ago

                                                                                                                          Sorry to crash your launch but this is supposed to be fixed in the new version of MacOS Sequoia + AirPods 2

                                                                                                                          https://www.headphonesty.com/2024/07/apple-solves-bad-airpod...

                                                                                                                          I'm still on Sonoma for work reason so I didn't test it.

                                                                                                                          • chem83 6 hours ago

                                                                                                                            IIUC, what Apple is doing is reducing the number of active channels, so they can keep audio streaming at 48kHz in mono. OP is claiming better audio out quality, which to your point will be unnecessary with the new update, but also better audio in quality by always forcing the external microphone to be the default source, since it's not constrained by the BT bandwidth and is of overall better quality than those of AirPods.

                                                                                                                            I also think that by doing this, BT audio out can be in stereo/48, which is arguably "better" than mono/48, so their app is still useful.

                                                                                                                            I personally wouldn't subscribe to it, though. The script OP mentioned on their post seems sufficient for my use case.

                                                                                                                            • mrtksn 5 hours ago

                                                                                                                              I would be happy if its fixed! I'm on Sequoia 15.1 and it's not fixed yet. This is not exactly my million dollars idea, just a side project I made for personal use decided to see what happens if I put it on the AppStore :)

                                                                                                                              Fingers crossed it gets fixed.

                                                                                                                            • DrammBA 3 hours ago

                                                                                                                              Free alternatives:

                                                                                                                              - Intel (also works in rosetta): https://github.com/milgra/airpodssoundqualityfixer

                                                                                                                              - Apple sillicon native: https://github.com/Gaulomatic/AirPodsSanity

                                                                                                                              • elashri 3 hours ago

                                                                                                                                From the README.md of the second tool.

                                                                                                                                > What it doesn't do

                                                                                                                                > This piece of software is not cloud-native, has no micro service architecture, did not follow DDD principals, contains an algorithm designed by a fool, can not scale (neither vertically nor horizontally) and abuses your sense of humor

                                                                                                                                • mrtksn 3 hours ago

                                                                                                                                  Thank you, I should study those and see if I can “steal” ideas for my product! My customers deserve the best solution out there :)

                                                                                                                                  Does this issue have a common name? I had hard time finding a way to fix it, ended up building a solution myself. Maybe my Googling skills got soft.

                                                                                                                                • tuyiown 11 hours ago

                                                                                                                                  23€ per year for an automatic source switcher ? I understand it might be more tricky that it looks, but it's more than I am willing to pay, event for a lifetime license.

                                                                                                                                  • amelius 11 hours ago

                                                                                                                                    I guess the target audience is audiophiles that are willing to pay $100 for gold plated connectors.

                                                                                                                                    • lxgr 10 hours ago

                                                                                                                                      On the other hand, true audiophiles wouldn't be caught dead using Bluetooth headphones anyway. 256kbps AAC? Only 44.1 kHz!? The horror!

                                                                                                                                      • drdaeman 5 hours ago

                                                                                                                                        Ah, those audiophiles? If anything, that's the perfect opportunity to sell them some [orders of magnitude overpriced] essential oils diffuser with proprietary pouches with... uh... gold nano particles to improve lossless signal transmission over the air.

                                                                                                                                      • mrtksn 10 hours ago

                                                                                                                                        The target audience is people who don’t want to deal with this stuff and have their sound working as expected and don’t bother to pay $2 a month for it. It’s not free because freeware also requires to provide support.

                                                                                                                                        • tjpnz 11 hours ago

                                                                                                                                          I like your particular brand of snark.

                                                                                                                                        • mrtksn 11 hours ago

                                                                                                                                          It't the second lowest monthly price point for subscriptions and I thought that dropping 2 months off on yearly pricing is nice: https://a.dropoverapp.com/cloud/download/df0874fb-2800-4d2e-...

                                                                                                                                          It's an extremely niche product, if I end up getting 1000 paying users, I will be making about 1000 USD/month from this after Apple's commission and sales tax.

                                                                                                                                          I don't expect to have that many users, honestly. So if it happens that I get a few hundred paying users I can pay a freelancer to improve on the app occasionally or rationalize spending time on this fixing bugs and adding features.

                                                                                                                                          Also, it's completely optional app that is for convenience only. As I explained, the same effect can be achieved by manually changing the input source from the settings or write and setup a script to automate things.

                                                                                                                                          • tuyiown 5 hours ago

                                                                                                                                            I didn't meant to undervalue your work, you are entitled to your pricing. I shared my perceived value, and for wrong reasons, I'm just frustrated because I've been looking for this exact usage for a long time, and I just can't find rationale spending that much only for convenience.

                                                                                                                                            Note, for your marketing, I can't recommend your app at that price, but at low enough price I would recommend your app to all my coworkers at each bluetooth hiccups, because just as you state, mac microphones are much better, and I hate suffering bad microphones.

                                                                                                                                            • mrtksn 4 hours ago

                                                                                                                                              Fair enough, if it turns out that tens thousands of people are interested in the app and not much support requests are incoming I can re-consider a lower price point.

                                                                                                                                              It's possible that another price point or model yields better results. Thank you for your feedback, I will look into it.

                                                                                                                                        • filchermcurr 5 hours ago

                                                                                                                                          I appreciate the effort (and unlike others, I like the lengthy explanation and supporting links), but you lost me at subscription. The model is untenable for the (average) consumer and I can't in good conscience support an all-rental future, however small this step may be.

                                                                                                                                          • happyopossum 10 hours ago

                                                                                                                                            I'm not going to compare this to a cup of coffee, as that analogy has been beaten to death. What I will say is that $20/yr is far higher than many apps, that are much more complicated, do a a lot more, and are self sustaining businesses.

                                                                                                                                            Why would anyone want to pay 2x for this compared to what a really good podcast app costs? Or 7x what a good gif manager costs?

                                                                                                                                            • talldayo 4 hours ago

                                                                                                                                              Do people really pay a subscription fee for a podcast app or gif manager? Good god, what has become of monetized XML documents!

                                                                                                                                            • ro_bit 7 hours ago

                                                                                                                                              I guess you need a subscription for everything these days

                                                                                                                                              • textadventure 6 hours ago

                                                                                                                                                Hey, your comment just got a reply, if you want to read it please subscribe to Hacker News Plus for just 1.99 an hour. If you spend less than an hour a day procrastinating here, then it's free. But we all know that's not the case.

                                                                                                                                                • stronglikedan 6 hours ago

                                                                                                                                                  And then you sign up and the "comment" was just some scammer who's account has since been deleted.

                                                                                                                                                  • SunlitCat 4 hours ago

                                                                                                                                                    But don't forget, if you signup for the premium+ you will get one free boost each month, so your post will be on the front for up to 30 minutes and it will be seen by more people!

                                                                                                                                              • shinycode 11 hours ago

                                                                                                                                                If I press the option key of the Mac and clic on the speaker icon of the menu bar, I can select the source of the speaker and mic as well. Am I missing something here ?

                                                                                                                                                • mrtksn 11 hours ago

                                                                                                                                                  It's a convenience app, doesn't do anything you can't do by yourself. That's how I used to do it, got sick and tired of doing it every time I connect my AirPods and made an app to make it happen automatically and put it on the AppStore to see if others can find it useful too.

                                                                                                                                                  • shinycode 9 hours ago

                                                                                                                                                    Okay I get that but for a « click away », a subscription of that amount is really too much compared to other amazing apps that I use every day. For example, I can make screenshots with MacOS a clic away. I bought Shottr because it’s a convenience app and I use it hundreds of times per day and I save a tremendous amount of time and clics to edit screenshots. But it’s $8 once and does a LOT with many great features

                                                                                                                                                    • mrtksn 8 hours ago

                                                                                                                                                      I don’t believe in single payment apps, developers miscalculate and ask for a single payment and they collect some money once and they have to support it for years to come. They later abandon the app or fix it but fixing is’n nice, I’m still bitter with the Halide developer because I purchased the app only for it to become a subscription app. Now I don’t get the new features and tell people to watch out for their new Kino app. I feel deceived.

                                                                                                                                                      I don’t see how I can be “booked” for years unless I make at least a few 100K’s from this. I don’t actually expect to have more than a few 100 paying users, this is a niche app.

                                                                                                                                                      I probably should have been charging at least 9.99$/month to make any financial sense based on my low expectations but since this is a subscription app at least I can discontinue the app without screwing up people if I have to abandon it.

                                                                                                                                                      • shinycode 8 hours ago

                                                                                                                                                        I completely agree, I gave Shottr as an example. I also have a lot of subscriptions I’m not at all against it. But you gave the example of Kino, I imagine that the skills to develop such an app is quite high and even if they would be 15$ per year or more it would be worth it. But if a « click away » app kind of skills, my personnal preference is more like a sub 10$ a year. Like, I have smoothScroll, I pay a subscription every year and I don’t mind paying 8€ for it. 20€ ? I never would have tried the app

                                                                                                                                                        • mrtksn 8 hours ago

                                                                                                                                                          Pricing isn’t really about $/hardship. If you actually deep dive into it, you’ll find that the correlation is very weak.

                                                                                                                                                          If this was some kind of app that millions would use, I guess I could have given it for free for exposure or make it very very cheap like 1$/year but I don’t think that this would happen. Now my bet is that if I can get 1000 paying users I will keep the app around and develop it further by spending time on it.

                                                                                                                                                          I have some more ideas. I’m currently marketing it as an app for solving this specific issue but it’s also a nice input/output switching app. Maybe it can be the app that solves all the sound issues by always setting the correct input/output? You know how there’s always someone having trouble with their sound when on call. Let’s see.

                                                                                                                                                          • shinycode 7 hours ago

                                                                                                                                                            It’s right, pricing is really subjective and I said « personally » because it’s my perception of the matter. I really hope people will pay what you charge and you will get traction. Too much people are used to get software for « free » like it has no value and I don’t agree with it. I hope the best for you !

                                                                                                                                                • lcrz 11 hours ago

                                                                                                                                                  $20 per year subscription? That seems pretty steep for what the app does.

                                                                                                                                                  • DrillShopper 11 hours ago

                                                                                                                                                    Remember when you could just buy a piece of software and not have to keep paying rent to use it?

                                                                                                                                                    • bosie 11 hours ago

                                                                                                                                                      How much of that is being „forced“ by competition and the free market?

                                                                                                                                                      More apps doing roughly the same but none doing anything well or exceptional well? Yet resources become more spread and hence sparser?

                                                                                                                                                  • informalo 11 hours ago

                                                                                                                                                    I often manually switch to the built-in mic of my MBP [edit: while using Airpods for audio output]. To switch more quickly, I found that when you alt-click on "Sound" while in the Control Center, you can select audio devices for input and output independently of each other.

                                                                                                                                                    • md81544 11 hours ago

                                                                                                                                                      Looks good but no way I'd pay a subscription for a utility.

                                                                                                                                                      • cdelsolar 6 hours ago

                                                                                                                                                        do you use the utility on a recurring basis

                                                                                                                                                      • mproud 3 hours ago

                                                                                                                                                        Subscription? Is that necessary?

                                                                                                                                                        • aucisson_masque 3 hours ago

                                                                                                                                                          You're not forced to subscribe tho, i sure won't.

                                                                                                                                                          Everyone is entitled to set their own price for their product, the issue is 'will people buy it?'.

                                                                                                                                                        • lucideer 5 hours ago

                                                                                                                                                          I think you may be underestimating the volume difference in paying users you're likely to get with a one-time vs subscription model. Looking at similar apps on the market, I suspect you would earn more revenue overall with a one-time payment (many more users paying slightly less each).

                                                                                                                                                          • replwoacause 2 hours ago

                                                                                                                                                            This is an important point OP should consider. While I defend his position and right to choose the pricing model that makes the most sense for him as a dev, and I personally don’t think $20/yr is very much if it solves a pain point, this is a valid POV to keep in mind that he may actually be leaving money on the table going an all subscription route. It sounds like he is also being limited by the kinds of pricing models the App Store supports (i.e. only subscriptions)

                                                                                                                                                          • lxgr 11 hours ago

                                                                                                                                                            > CrystalClear Sound requires a paid subscription(a rather cheap one), which supports the development of the app.

                                                                                                                                                            Sorry, but I'll pass.

                                                                                                                                                            I'd spend a few dollars on a convenience app like this as a one-off purchase (it would save me from option-clicking the volume icon every once in a while), but what ongoing development or infrastructure am I paying for with a subscription here?

                                                                                                                                                            • DrammBA 10 hours ago

                                                                                                                                                              There's no ongoing development, he wants the recurring revenue to build a cash reserve so he has the option to hire a freelancer to fix bugs or implement new features if they are needed, if not then he just keeps the cash.

                                                                                                                                                              edit: I'm not condoning nor condemning OP's monetization strategy, I'm just summarizing what he has explained on the original post and subsequent comments.

                                                                                                                                                              Direct quotes:

                                                                                                                                                              > I suspect further development might be needed as bugs emerge or API behavior changes

                                                                                                                                                              > It’s not free because freeware also requires to provide support.

                                                                                                                                                              > if it happens that I get a few hundred paying users I can pay a freelancer to improve on the app occasionally or rationalize spending time on this fixing bugs and adding features

                                                                                                                                                              • lxgr 10 hours ago

                                                                                                                                                                Why would that not be possible using a one-off purchase?

                                                                                                                                                                I really have a much higher understanding for things that run server infrastructure or require frequent work to keep up with things like changing third-party APIs or scraped websites.

                                                                                                                                                                But this is literally an Apple-hosted app using a stable API.

                                                                                                                                                            • isoprophlex 11 hours ago

                                                                                                                                                              > it's not one time payment because I don't know what would the right price be for supporting an app for years to come and still have people willing to pay for it

                                                                                                                                                              I dislike this very, very, very much. You do realize that with this attitude, we'll soon be bickering with our toilets to please let the seat down without making a small 4$/month in-loo purchase first?

                                                                                                                                                              • replwoacause 11 hours ago

                                                                                                                                                                But since when has a toilet ever required ongoing maintenance by the manufacturer to remain functional in the environment around it? In this case the dev will have to provide updates and bug fixes, committing him to a level of work in perpetuity, whereas the toilet maker builds the shitter and never has to work on it again.

                                                                                                                                                                • isoprophlex 11 hours ago

                                                                                                                                                                  Fine, fair point. Then at least adopt the thing jetbrains for example does: buy this version now, get x months of updates.

                                                                                                                                                                  • replwoacause 11 hours ago

                                                                                                                                                                    :)

                                                                                                                                                                    Yeah that’s a model that most people seem to like, and I would agree it helps soften the blow by providing some ongoing value for a set period of time.

                                                                                                                                                                • talldayo 2 hours ago

                                                                                                                                                                  If Apple sold their own toilet, you can damn well be certain you'd pay a per-shit fee as their customer. This is exactly what you get supporting a platform that relies on monetizing it's users.

                                                                                                                                                                  • ovao 2 hours ago

                                                                                                                                                                    Weird comment. I have three or four Apple devices at the moment and I don’t pay Apple a subscription fee for anything, let alone pay-per-use fees.

                                                                                                                                                                • keyle 5 hours ago

                                                                                                                                                                  Please give a pay once option.

                                                                                                                                                                  This is a tool to fix a problem, I don't want another tiny marriage.

                                                                                                                                                                  • BaculumMeumEst 11 hours ago

                                                                                                                                                                    If this is as effective as you claim it to be, then I look forward to Apple including it in the operating system for free in the future. You should consider applying there and making it happen!

                                                                                                                                                                    • urda 6 hours ago

                                                                                                                                                                      This really should be a one-time-payment, not more subscription / rent seeking.