A lot of happy memories playing this game on a knockoff Apple II+.
To this day it's still impressive to me that they got 3D wireframe rendering (with hidden line removal!!) working on a 1 Mhz 6502 chip - that thing doesn't even have multiply and divide instructions.
And the NES version is bonkers, using sprites to render the vector graphics.
The 6502 has shift left and right.
One interesting newly released file contains the sources to the unreleased Elite 2 prototype.
b8000083.zip [40yr] 657 K Bell BBC Elite 2 sources (disk images)
Need someone to compile this source and run it; I'm really interested to see it.
That web design is the truly elite thing.
What license are these released under? The page doesn't seem to say
Oh excited to see the NES and unfinished SNES code. This will help my learning.