I’ve always wondered, seeing the changelogs of which games have gained support, what exactly is happening.
Is it actually coded support for specific games? Is it continuing on with generic DirectX/WinAPI support that is used across all games, but unblocks those ones mentioned? Is it just that those games have now been tested where they hadn’t had sufficient testing before?
Now do Mac please.
Dual-booting Asahi seems like the most realistic path forward. That, or that game porting toolkit thing on the macOS side.
Dual booting Linux on a Mac to play Windows games compiled for x86 on ARM.
Uh…Bingo!
There are a lot of non-Windows games to play, too! Most of the Valve games, Terraria, the recently released (out of Early Access anyway) Core Keeper, Stardew Valley, etc.
The Steam versions don't support ARM, though, so yeah still gonna be at least one layer of weirdness when playing those.